Dragon Ball GT: Final Bout is one of those games, but being the first in the series to ditch 2D graphics for a polygonal look made it sort of an event, and thus there were hopes among some of us that maybe this time Bandai would deliver. A competent coding house like Capcom could have made the Dragon Ball games THE fighting games to own, (just look at their VS series and think what that could have been with the DB universe on top) however toy giant Bandai snagged the license a looong time ago and used it to churn out mediocre games for the sole purpose of claiming more cash. As for the fighting games available, the story is even sadder. all bearing the name of DB, yet none capable of claiming the same fame the series did on the small screen. Thus you had forgettable rpgs, arcade games, etc. The series seems custom made for videogame adaptation, however the people that got the licenses for their development were mostly bigtime entertainment powerhouses that had little or no knowledge of how to properly do a good game out of it. Dragon Ball's videogame history is a mostly sad story.